layout: post title: "HCI笔记 | Week-09-Interfaces-and-Politics-and-Conclusions-to-Principles" date: "2018-07-14 07:14:14" categories: 计算机科学 excerpt: "Can artifacts personify specific forms of authority or power, whether for good or bad?- Yes..." tags: HCI OMSCS
Can artifacts personify specific forms of authority or power, whether for good or bad?- Yes.
How? - artifacts are interfaces that can change the world around us
Topics of the lecture:
Designing for change in response to some value that we have.
three goals of HCI.
- Help a user do a task,
- understand how a user does a task,
- change the way a user does a task due to some value that we hold, like safety or privacy.
distinct ways in which artifacts can be political:
Negative Change by Design: In 1990, Robert Moses designed parkway bridges that were too low for public transportations to block poor people from going to the parks he designed for NYC. Positive Change by Design: Facebook's "like" button and more recently the new emojis are designed to form more positive interaction. Facebook's set of relationship options and gender options were expanded to include more categories to make people feel more included.
Design an interface that gets Morgan, a desk worker, to move around without remind her to move.
Positive Change by Happenstance: Bijker's book《 of Bicycles, Bakelites, and Bulbs》, bicycles enabled more individual transportation, also enabled a profound social shift:
Negative Change by Happenstance: Internet access can boom economy but it tends to be installed in the rich/developed areas first. Poor areas/communities are behind not by design but the bi-product of the cost of it.
Definition: value sensitive design seeks to provide theory and method to account for human values in a principled and systematic manner throughout the design process.
Friedman, Kahn, and Borning together provide this excellent paper on the philosophy.
Three investigations for approaching Value Sensitive Design:
- Conceptual investigations: exploring the role values play in questions like, who are the direct and indirect stakeholders? And how are both classes of stakeholders affected?
- Empirical investigations: exploring how real users make sense of interfaces and answering questions like, how do stakeholders apprehend individual values in the interactive context? And how do they prioritize individual values and usability considerations?
- Technical investigations: targeting the systems instead of the users. and ask the same kind of questions as empirical investigations. Whether or not the systems are compatible with the values of the users?
The fundamental features of value sensitive design.
- value sensitive design should be proactive.
- value sensitive design distinguishes between usability and human values.
When design interfaces we need to think about :
Technology changes society but society changes technology too. E.g.
In this lesson, we've discussed:
- the different ways in which interfaces interact with existing power structures or political motivations.
- negative reperussions, either by design or by happenstance.
- positive impacts intentionally or accidentally.
- Value sensitive design: it's important to keep in mind different cultures values while designing interfaces.
- user experience exists not only in individuals and groups but in societies.
2.10 is a summary of lessons 2.01 ~ 2.09, the notes for those lessons are listed below, so there will be no notes for the lecture.
[HCI 笔记 | Week 01] (欠奉)
本篇
2018-07-14 初稿